The Magic Carpets of Aladdin

The Magic Carpets of Aladdin

May Remain in Wheelchair Flat Ride – Spinning / Aerial Carousel
Location Adventureland in
Magic Kingdom
Height Requirement No minimum height
Ride Type Flat Ride – Spinning / Aerial Carousel
Standard Seating Restraint Seatbelt / Lap Belt
Boarding Requirement May Remain in Wheelchair
Service Animals May Accompany Guest on Attraction
Priority Pass Lightning Lane Multi Pass

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Overview

The Magic Carpets of Aladdin is an outdoor spinning ride in Adventureland, circling a giant golden genie lamp high above the surrounding bazaar.

Each carpet has two rows of seating. Riders in the front can control how high or low the carpet flies, while riders in the back can tilt the carpet forwards and backwards.

The attraction moves continuously in a circle, with gentle changes in height and angle rather than drops or coaster-style thrills.

Watch the camels around the edge of the attraction too — some of them spit water at passing carpets.

Queue Details

The queue is outdoors, mostly covered and generally flat, with a slight ramp as you approach the loading area.

Wheelchair and ECV users can remain in their own mobility device while waiting.

Before boarding, Cast Members may check your wheelchair against markings on the floor to make sure it will fit safely inside the wheelchair-accessible carpet.

The loading area is level and outdoors, with the carpets completely stationary while guests board.

There is only one wheelchair-accessible carpet, so guests remaining in their wheelchair may need to wait for that particular vehicle to come around.

Transfer Info

Guests using a standard manual wheelchair can remain in their wheelchair throughout the ride by using the wheelchair-accessible carpet.

The accessible vehicle is carpet 16.

On this vehicle, the rear section is configured as a wheelchair space rather than a conventional bench.

The back of the carpet folds down to form a ramp, allowing the wheelchair to roll directly into the rear of the vehicle.

The ramp is fairly steep, so some manual wheelchair users may need assistance getting up it.

Once the wheelchair is onboard, the ramp is raised again and the wheelchair is positioned and secured for the ride.

The wheelchair space is relatively compact, so Cast Members may measure or check the chair before boarding to confirm that it will fit safely.

Up to two companions can use the normal front bench while the wheelchair occupies the rear section.

Guests who prefer to transfer into a standard carpet can do so instead. Standard boarding involves moving over the side of the vehicle and lowering onto a bench seat.

ECVs and powered mobility devices cannot normally use the wheelchair-accessible carpet directly, so guests using these devices need to transfer to a standard manual wheelchair first.

The Magic Carpets of Aladdin

Sensory Experience

What do these sensory tags mean?
Heights
The experience involves noticeable exposure to height.
Spinning
The ride vehicle or seating rotates around its own axis or repeatedly circles.
Sudden Movement
The ride vehicle, seat or platform makes abrupt starts, stops, jolts or changes of direction.
Water
Guests may encounter splashes, sprays, mist or other water effects.

Sensory experiences vary between people. These tags describe elements that may be present, not how strongly any individual guest will experience them.

The Magic Carpets of Aladdin rotates continuously around a central hub while the individual carpets move up and down.

Riders in the front row control the height of the carpet, while riders in the rear can tilt it forwards and backwards, so the amount of movement can vary depending on who is operating the controls.

The up-and-down movement can occasionally feel slightly jerky rather than completely smooth.

Because the attraction is elevated and open-sided, riders have clear views down towards the ground throughout the ride.

The circular motion may cause dizziness or motion sickness for guests who are sensitive to spinning attractions.

Camel figures around the attraction periodically spit water towards passing carpets, and it is not always obvious which riders they are going to hit.

The ride is completely outdoors, so heat, sunlight, wind and rain can all affect the experience.

There are no dark sections, sudden loud effects, 3D glasses or major drops.

Practical Tips

If you use a larger or unusually configured wheelchair, Cast Members may check it against the floor markings before boarding to confirm that it will fit inside the accessible carpet.

The boarding ramp is fairly steep. If you self-propel a manual wheelchair and think you may struggle to get up it, ask for assistance before starting up the ramp.

Because there is only one accessible carpet, you may need to wait a little longer even when other vehicles are loading continuously.

If spinning makes you uncomfortable, keeping the carpet at a fairly consistent height and avoiding repeated tilting can make the experience gentler.

The attraction is outdoors and mostly covered rather than air-conditioned, so the middle of the day can still feel hot and humid.

There is also the important tactical decision of where to sit. The front controls whether you fly majestically above Adventureland; the back controls whether everyone spends the ride being repeatedly tipped forwards by an overenthusiastic family member.

Last Updated: October 12, 2026

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